Ç¥ÁØÈ­ Âü¿©¾È³»

TTAÀÇ Ç¥ÁØÇöȲ

Ȩ > Ç¥ÁØÈ­ °³¿ä > TTAÀÇ Ç¥ÁØÇöȲ

Ç¥ÁعøÈ£ TTAK.KO-10.1251 ±¸Ç¥ÁعøÈ£
Á¦°³Á¤ÀÏ 2020-12-10 ÃÑÆäÀÌÁö 17
ÇѱÛÇ¥ÁØ¸í »ç¿ëÀÚ Á¤º¸ ±â¹ÝÀÇ µ¿ÀÛ Ãâ·Â ÀÎÅÍÆäÀ̽º Á¦ÀÛ ÂüÁ¶ ¸ðµ¨
¿µ¹®Ç¥Áظí Reference Model for Gesture Output Interface based on User Information
Çѱ۳»¿ë¿ä¾à ÀÌ Ç¥ÁØÀº 3Â÷¿ø ij¸¯Å͸¦ ±â¹ÝÀ¸·Î ÇÑ µ¿ÀÛÀ» »ç¿ëÀÚ°¡ º¸°í µû¶óÇϱ⠶Ǵ ±×°ÍÀ» ¸ñÀûÀ¸·Î ÇÏ´Â ÇнÀ¿ë ÄÜÅÙÃ÷¸¦ Á¦ÀÛÇÒ ¶§, »ç¿ëÀÚÀÇ µ¿ÀÛ »óŸ¦ ¸ð´ÏÅ͸µÇÏ°í À̸¦ ±³Á¤ÇÒ ¼ö ÀÖµµ·Ï »ç¿ëÀÚ°¡ ÀÎÁöÇÒ ¼ö ÀÖ´Â ÀÎÅÍÆäÀ̽º¸¦ Á¤ÀÇÇÑ´Ù.
¿µ¹®³»¿ë¿ä¾à This standard defines the architecture to identify and verify the user's status by monitoring his or her motion when the content creator is developing a 3D character based motion following system for the purpose of learning or leisure.
±¹Á¦Ç¥ÁØ
°ü·ÃÆÄÀÏ TTAK.KO-10.1251.pdf TTAK.KO-10.1251.pdf            

ÀÌÀü
Á¤¹Ð¹ö½ºÀ§Ä¡Á¤º¸ ¼­ºñ½º – Á¦2ºÎ: Á¤º¸ ÀÎÅÍÆäÀ̽º
´ÙÀ½
¸é¿ø´Ü À̼ÛÀ» À§ÇÑ Áø°ø ÈíÀÔ ±×¸®ÆÛÀÇ ½ÃÇèÆò°¡ ¹æ¹ý