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Á¦°³Á¤ÀÏ 2025-12-05 ÃÑÆäÀÌÁö 15
ÇѱÛÇ¥Áظí À̵¿Çü ·Îº¿À» Ȱ¿ëÇÑ 3D °¡¿ì½Ã¾È ½ºÇ÷¡ÆÃ Á¤Àû Àå¸é »ý¼º ¹æ¹ý
¿µ¹®Ç¥Áظí Method for Generating Static 3D Scenes Using Mobile Robots with Gaussian Splatting
Çѱ۳»¿ë¿ä¾à ÀÌ Ç¥ÁØÀº ¿ø°Ý Á¶Á¾ À̵¿Çü ·Îº¿°ú 3DGS ¸ðµ¨À» Ȱ¿ëÇÏ¿© Á¤Àû Àå¸é¿¡ ´ëÇÑ º¼·ù¸ÞÆ®¸¯ ¿µ»óÀ» »ý¼ºÇÏ´Â Àüü ÆÄÀÌÇÁ¶óÀÎÀ» ±â¼úÇÑ´Ù. ÀÌ ÆÄÀÌÇÁ¶óÀÎÀº ĸó¸µ ·Îº¿°ú Ä÷¯ Â÷Æ® ·Îº¿À» ÀÌ¿ëÇÏ¿© ´Ù½ÃÁ¡ À̹ÌÁö¿Í »ö»ó º¸Á¤¿ë À̹ÌÁö¸¦ ÃëµæÇÏ´Â ´Ü°è, ÃëµæµÈ À̹ÌÁö¸¦ ±â¹ÝÀ¸·Î »ö»ó º¸Á¤À» ¼öÇàÇϰí Structure-from-Motion(SfM) ¾Ë°í¸®ÁòÀ» ÅëÇØ Ä«¸Þ¶ó ¸Å°³º¯¼ö¸¦ ÃßÁ¤ÇÏ´Â ÈÄó¸® ´Ü°è, ±×¸®°í º¸Á¤µÈ À̹ÌÁö¿Í ÃßÁ¤µÈ Ä«¸Þ¶ó ¸Å°³º¯¼ö¸¦ 3DGS ¸ðµ¨ÀÇ ÀÔ·ÂÀ¸·Î »ç¿ëÇÏ¿© Àå¸éÀ» ÇнÀÇϰí ÃÖÁ¾ º¼·ù¸ÞÆ®¸¯ ¿µ»óÀ» ·»´õ¸µÇÏ´Â »ý¼º ´Ü°è·Î ±¸¼ºµÈ´Ù. º» Ç¥ÁØÀº À̵¿Çü ·Îº¿À» Ȱ¿ëÇÑ 3D Àå¸é ȹµæ ¹× º¼·ù¸ÞÆ®¸¯ ¿µ»ó »ý¼º ½Ã½ºÅÛ¿¡ Àû¿ëÀÌ °¡´ÉÇÏ´Ù.
¿µ¹®³»¿ë¿ä¾à This standard describes the entire pipeline technology for generating volumetric video of static scenes using remote-controlled movable robots and the 3D Gaussian Splatting model. The pipeline consists of an acquisition stage that captures multi-view images and color correction images using a capturing robot and a color chart robot; a post-processing stage that performs color correction based on the captured images and estimates camera parameters through the Structure-from-Motion(SfM) algorithm; and a generation stage that uses the corrected images and estimated camera parameters as input to the 3DGS model to learn the scene and render the final volumetric video. This standard can be applied to systems for 3D scene acquisition and volumetric video generation using movable robots.
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