Ç¥ÁØÈ­ Âü¿©¾È³»

TTAÀÇ Ç¥ÁØÇöȲ

Ȩ > Ç¥ÁØÈ­ °³¿ä > TTAÀÇ Ç¥ÁØÇöȲ

Ç¥ÁعøÈ£ [ÆóÁö] TTAK.KO-10.0622 ±¸Ç¥ÁعøÈ£
Á¦°³Á¤ÀÏ 2012-12-21 ÃÑÆäÀÌÁö 16
ÇѱÛÇ¥ÁØ¸í °ÔÀÓ ³» ±¤°í Ç÷§Æû ±¸Á¶
¿µ¹®Ç¥Áظí Architecture for Platform In-Game-Advertisement
Çѱ۳»¿ë¿ä¾à ÁÖ¿ä ³»¿ëÀ¸·Î °ÔÀÓ ³» ±¤°í Ç÷§ÆûÀÇ ±¸Á¶ ±¸¼ºÀ» µµ½ÄÈ­ÇÏ¿© Ç¥ÇöÇÑ´Ù.
¿µ¹®³»¿ë¿ä¾à Main content is the ¡®In Game Advertising¡¯ Architecture of the Platform configuration graphical representation .
±¹Á¦Ç¥ÁØ
°ü·ÃÆÄÀÏ TTAK.KO-10.0622.pdf

ÀÌÀü
ÀüÀÚÁ¤ºÎ °øÅë¼­ºñ½º ÄÄÆ÷³ÍÆ® ½Ã½ºÅÛ °ü¸® - Á¦2ºÎ : ¸Þ´º°ü¸®, ÇÁ·Î±×·¥ °ü¸®, ¹èÄ¡°ü¸®, ½Ã½ºÅÛ°ü¸®, Àå¾Ö°ü¸®
´ÙÀ½
ÀüÀÚÁ¤ºÎ °øÅë¼­ºñ½º ÄÄÆ÷³ÍÆ® Çù¾÷ - Á¦2ºÎ : ÀÏÁ¤°ü¸®, ÀüÀÚ¿ìÆí, ÁÖ¼Ò·Ï/¸íÇÔ·Ï, ÀüÀÚ°áÀç