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| Ç¥ÁعøÈ£ | TTAK.KO-10.0543 | ±¸Ç¥ÁعøÈ£ | |
|---|---|---|---|
| Á¦°³Á¤ÀÏ | 2011-12-21 | ÃÑÆäÀÌÁö | 0 | 
| ÇѱÛÇ¥Áظí | Â÷¼¼´ë °ÔÀÓ UI ÇÁ·¹ÀÓ¿öÅ© | ||
| ¿µ¹®Ç¥Áظí | Next Generation Game UI Framework(NGGUIF) | ||
| Çѱ۳»¿ë¿ä¾à | º» Ç¥ÁØÀº °ÔÀÓ¿¡¼ »ç¿ëµÇ´Â ÅÍÄ¡ ½ºÅ©¸°, Áß·Â °¨Áö ¼¾¼, Ä«¸Þ¶ó, 3 Ãà °¡¼Óµµ ¼¾¼,
 ¸¶ÀÌÅ©·Î ¸¶¿ì½º, ÀÔü 3D µî°ú °ü·ÃÇÑ ±â´É¿¡ ´ëÇÏ¿© Á¤¸®Çϰí, UI ¿¡ ´ëÇÑ Ç¥ÁØ ÃʾÈÀ» Á¦¾ÈÇÑ´Ù.  | 
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| ¿µ¹®³»¿ë¿ä¾à | This standard is used in the game a touch screen, gravity sensors, cameras, threeaxis
 acceleration sensors, micro-mouse, stereo 3D etc. there discussed in relation to such, UI is proposed for the draft standard.  | 
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