Ç¥ÁØÈ­ Âü¿©¾È³»

TTAÀÇ Ç¥ÁØÇöȲ

Ȩ > Ç¥ÁØÈ­ °³¿ä > TTAÀÇ Ç¥ÁØÇöȲ

Ç¥ÁعøÈ£ TTAK.KO-10.1263 ±¸Ç¥ÁعøÈ£
Á¦°³Á¤ÀÏ 2020-12-10 ÃÑÆäÀÌÁö 18
ÇѱÛÇ¥ÁØ¸í ±íÀÌ Ä«¸Þ¶ó¸¦ ÀÌ¿ëÇÑ ÇÁ·ÎÁ§ÅÍÀÇ ÀÎÅÍÆäÀ̽º ¸ÊÇÎ Áöħ
¿µ¹®Ç¥Áظí Guideline for Interface Mapping of the Projector by Depth Camera
Çѱ۳»¿ë¿ä¾à ÀÌ Ç¥ÁØÀº µ¿ÀÛ ¹ÝÀÀÇü È¥ÇÕÇö½Ç ±¸Çö¿¡ À־ ÇÁ·ÎÁ§ÅÍ·Î Á¦°øµÇ´Â UI ¶Ç´Â ¹ÝÀÀÇü »ç¹°µéÀÌ ÁöÁ¤µÈ À§Ä¡¿Í ¿µ¿ª Å©±â·Î È­¸é¿¡ Ç¥ÇöµÉ ¼ö ÀÖµµ·Ï ÄÜÅÙÃ÷¸¦ Á¦ÀÛÇÏ´Â ÇÁ·ÎÁ§¼Ç ¸ÊÇÎ ½Ã½ºÅÛÀ» Á¤ÀÇÇÑ´Ù.
¿µ¹®³»¿ë¿ä¾à This standard defines the architecture to identify and verify the user's status by monitoring his or her motion when the content creator is developing a 3D character based motion following system for the purpose of learning or leisure.
±¹Á¦Ç¥ÁØ
°ü·ÃÆÄÀÏ TTAK.KO-10.1263.pdf TTAK.KO-10.1263.pdf            

ÀÌÀü
¼ö¸é °ü¸® ¼­ºñ½º ÇÁ·¹ÀÓ¿öÅ© - Á¦7ºÎ: ¼­ºñ½º °³¹ß °¡À̵å¶óÀÎ
´ÙÀ½
°ø°ø¾ÈÀü ºòµ¥ÀÌÅÍ ¼­ºñ½º – Á¦5ºÎ: °ø°ø¾ÈÀü À¯°ü ½Ã½ºÅÛ È°¿ë °øÅë µ¥ÀÌÅÍ ±¸Á¶