Ç¥ÁØÈ­ Âü¿©¾È³»

TTAÀÇ Ç¥ÁØÇöȲ

Ȩ > Ç¥ÁØÈ­ °³¿ä > TTAÀÇ Ç¥ÁØÇöȲ

Ç¥ÁعøÈ£ TTAK.KO-10.1188 ±¸Ç¥ÁعøÈ£
Á¦°³Á¤ÀÏ 2019-12-11 ÃÑÆäÀÌÁö 34
ÇѱÛÇ¥Áظí MAR/VR °ÔÀÓÀ» À§ÇÑ È¥ÇÕ¹æ¹ý ±â¹Ý »ç¿ëÀÚ°æÇè Æò°¡ ÇÁ·Î¼¼½º
¿µ¹®Ç¥Áظí Mixed-methods based User Experience Evaluation Process for MAR/VR Games
Çѱ۳»¿ë¿ä¾à ÀÌ Ç¥ÁØÀº UX Æò°¡ ÇÁ·Î¼¼½º¿¡¼­ Áغñ, ¼³°è, Àû¿ë, Æò°¡ 4°¡Áö °úÁ¤¿¡¼­, ´Ù¾çÇÑ ¸ÖƼ¸ð´Þ µ¥ÀÌÅ͸¦ È°¿ëÇÏ¿© »ç¿ëÀÚ UX¸¦ Æ÷°ýÀûÀ̸鼭 °´°üÀûÀ¸·Î Æò°¡Çϱâ À§ÇØ Lean UX 5 °¡Áö ¿øÄ¢¿¡ ±â¹ÝÇÏ¿© Lean UX Æò°¡ ÇÁ·Î¼¼½º¸¦ Á¤ÀÇÇÑ´Ù.
¿µ¹®³»¿ë¿ä¾à The standard defines Lean UX evaluation process based on 5 principles to measure comprehensive and high quality UX using multimodal data during 4 UX measuring process, prepare, design, apply and evaluate.
±¹Á¦Ç¥ÁØ
°ü·ÃÆÄÀÏ TTAK.KO-10.1188.pdf TTAK.KO-10.1188.pdf            

ÀÌÀü
´ÙÀ½