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¿µ¹®Ç¥Áظí | WebAssembly Core Specification | ||
Çѱ۳»¿ë¿ä¾à | ÀÌ Ç¥ÁØÀº ½Ã°£ ÁöÁ¤ ÅؽºÆ® Á¤º¸ Áß °³¹ßÀÚ ¶Ç´Â ÀúÀÛ ½Ã½ºÅÛ¿¡ ÀÇÇØ ±³È¯ ¹× ó¸®µÉ ¸ñÀûÀ¸·Î ±¸ÇöµÇ´Â ½ºÅ¸ÀÏ, ·¹À̾ƿô ¹× ŸÀÌ¹Ö ÀÇ¹Ì Ã¼°è¿Í ¿¬°üµÈ Ç¥ÁØÈµÈ ±ÔÄ¢À» ±â¼úÇÑ´Ù. TTMLÀº ´Ù¸¥ À¯ÇüÀÇ ÀúÀÛ ½Ã½ºÅÛ °£ ¾ç¹æÇâ ±³È¯ Çü½ÄÀ̳ª, ÇÊ¿ä¿¡ µû¶ó Æ®·£½ºÄÚµù ¶Ç´Â ÄÄÆÄÀÏÀ» °ÅÃÄ »óÀÌÇÑ ¿©·¯ ¹èÆ÷ Çü½ÄÀ¸·Î º¯È¯µÇ´Â ´Ü ¹æÇâ ±³È¯ Çü½Ä µîÀ¸·Î »ç¿ëµÈ´Ù. | ||
¿µ¹®³»¿ë¿ä¾à | The standard specifies the Timed Text Markup Language (TTML), Version 2, also known as TTML2 in terms of a vocabulary and semantics thereof.
The Timed Text Markup Language is the content type that represents timed text media for the purpose of interchange among authoring systems. TImed text is texture information that is intrinsically or extrinsically associated with timing information. The standard is intented to be used fo the purpose of transcoding or exchanging timed text information among legacy distribution content formats presently in use for subtitling and captioning functions. In addition to being used for interchange among legacy distribution content formats, TTML Content may be used directly as distribution format, for example, providing a standard content format to reference from |
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