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Ç¥ÁعøÈ£ | TTAK.KO-10.0544 | ±¸Ç¥ÁعøÈ£ | |
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Á¦°³Á¤ÀÏ | 2011-12-21 | ÃÑÆäÀÌÁö | 0 |
ÇѱÛÇ¥Áظí | ¼Ò¼È ³×Æ®¿öÅ© °ÔÀÓ Ç÷§Æû | ||
¿µ¹®Ç¥Áظí | Platform for Social Network Game(PSNG) | ||
Çѱ۳»¿ë¿ä¾à | ÁÖ¿ä ³»¿ëÀ¸·Î´Â SNG ¿¡ ÇÊ¿äÇÑ ³×Æ®¿öÅ© ÇüÅÂ, ÃÖÀûÈµÈ »ç¿ëÀÚ ´ëºñ ¼¹ö
Performance µîÀÌ Æ÷ÇÔÇÏ¿© °æÀï·Â ÀÖ´Â ¼¼°è 1 À§ÀÇ Ç÷§ÆûÀ» °³¹ßÇÒ ¼ö ÀÖµµ·Ï ÇÑ´Ù. À̸¦ À§ÇÏ¿© °¢°¢ÀÇ ³»ºÎ °ø°¨´ë°¡ Çü¼ºµÇ¾î °³¹ß»çµéÀÌ ¸¸Á·ÇÒ ¼ö ÀÖ°í, °í°´ÀÌ °¨µ¿ÇÒ ¼ö ÀÖ´Â ¼º´ÉÀÌ ¹ßÈֵǴ Ç÷§ÆûÀÇ Ç¥ÁØ ÃʾÈÀ» Á¦¾ÈÇÑ´Ù. |
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¿µ¹®³»¿ë¿ä¾à | SNG is key information needed for the type of network, including an optimized user
against the server and the Competitive Performance 1 in the world to develop the platform. To this end, consensus is formed within each of the development community can be satisfy, the customer can be an impressive performance results to the draft proposed standard for the platform. |
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