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Ç¥ÁعøÈ£ | TTAK.KO-10.0543 | ±¸Ç¥ÁعøÈ£ | |
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Á¦°³Á¤ÀÏ | 2011-12-21 | ÃÑÆäÀÌÁö | 0 |
ÇѱÛÇ¥Áظí | Â÷¼¼´ë °ÔÀÓ UI ÇÁ·¹ÀÓ¿öÅ© | ||
¿µ¹®Ç¥Áظí | Next Generation Game UI Framework(NGGUIF) | ||
Çѱ۳»¿ë¿ä¾à | º» Ç¥ÁØÀº °ÔÀÓ¿¡¼ »ç¿ëµÇ´Â ÅÍÄ¡ ½ºÅ©¸°, Áß·Â °¨Áö ¼¾¼, Ä«¸Þ¶ó, 3 Ãà °¡¼Óµµ ¼¾¼,
¸¶ÀÌÅ©·Î ¸¶¿ì½º, ÀÔü 3D µî°ú °ü·ÃÇÑ ±â´É¿¡ ´ëÇÏ¿© Á¤¸®ÇÏ°í, UI ¿¡ ´ëÇÑ Ç¥ÁØ ÃʾÈÀ» Á¦¾ÈÇÑ´Ù. |
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¿µ¹®³»¿ë¿ä¾à | This standard is used in the game a touch screen, gravity sensors, cameras, threeaxis
acceleration sensors, micro-mouse, stereo 3D etc. there discussed in relation to such, UI is proposed for the draft standard. |
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±¹Á¦Ç¥ÁØ | |||
°ü·ÃÆÄÀÏ | TTAK.KO-10.0543.doc.pdf |
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