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Ç¥ÁعøÈ£ TTAK.KO-10.0540 ±¸Ç¥ÁعøÈ£
Á¦°³Á¤ÀÏ 2011-12-21 ÃÑÆäÀÌÁö 0
ÇѱÛÇ¥ÁØ¸í ¾çÀÚÈ­¿¡ ±â¹ÝÇÑ 3Â÷¿ø Á¤Àû ¸Þ½¬ ¾ÐÃà ÆÄÀÏ Æ÷¸Ë
¿µ¹®Ç¥Áظí A Compression file format of static 3D mesh based on the quantization
Çѱ۳»¿ë¿ä¾à ÁÖ¿ä ³»¿ëÀ¸·Î´Â Á¤Àû¸Þ½¬¸¦ ±¸¼ºÇÏ´Â Geometry(Á¤Á¡) Á¤º¸, Geometry À妽º, Åؽº
ó ÁÂÇ¥, Ä®¶óÁ¤º¸ µî¿¡ ´ëÇÑ ¾ÐÃà ¹× º¹¿ø ¹æ¹ýÀ» Á¤ÀÇÇÑ´Ù. 3D ¸Þ½¬¸¦ ±¸¼ºÇÏ´Â ÀÌ Á¤
º¸´Â IFS (IndexedFaceSet)¿¡ Á¤ÀÇµÈ Á¤º¸¸¦ ÁÖ¿ä ³»¿ëÀ¸·Î ÇÑ´Ù.
¿µ¹®³»¿ë¿ä¾à We define how to encode and decode the IFS(IndexedFaceSet) based 3D
content, which are composed of geometry coordinate, index, color, the movement
of second camera in the form of calibration parameter which has intrinsic and
extrinsic parameter based on the number of camera needed to render stereoscopic
normal.
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