TTA °£Ç๰ - ICT Standard Weekly

Ȩ > Ç¥ÁØÈ­ Âü¿© > TTA°£Ç๰ > ICT Standard Weekly

±â¼úÇ¥ÁØÀ̽´

´Ù¿î·Îµå (2017-16È£)
Æ®À§ÅÍ ÆäÀ̽ººÏ ¹ÌÅõµ¥ÀÌ

[ICTÀÀ¿ë] Advanced Immersive audio and visual (AIAV) systems ±â¼ú µ¿Çâ

New Template

1. Advanced Immersive audio and visual (AIAV) systems °³¿ä

o Advanced Immersive audio and visual (AIAV) systemsÀº »ç¿ëÀÚ·Î ÇÏ¿©±Ý ±âÁ¸¿¡ Á¸ÀçÇÏÁö ¾Ê´ø ¸ôÀÔÇü ½Ã°¢ ¹× û°¢ Á¤º¸¸¦ Àü´ÞÇÏ¿© ½Ç°¨ °æÇè(immersive experiences)À» Á¦°øÇÏ´Â ½Ã½ºÅÛ.

o AIAV´Â Àΰ£ µÎ³úÀÇ ¿©·¯ °¨°¢µéÀ» ÀڱؽÃÄÑ »ç¿ëÀÚ°¡ ¸¶Ä¡ ¾îµò°¡¿¡ ÀÖ´Â °Íó·³, ¶Ç´Â ´©±º°¡°¡ µÈ °Íó·³ ´À³¢°Ô ÇØÁֱ⠶§¹®¿¡ ½Ç°¨¹Ìµð¾î ¶Ç´Â ¸ôÀÔÇü ÀÎÅÍÆäÀ̽º(immersive interface)¿Í °°Àº ÀÀ¿ë ÇÁ·Î±×·¥¿¡ »ç¿ëµÉ ¼ö ÀÖ´Ù.

o Çö½Ç¿¡¼­´Â ¿òÁ÷ÀÓ¿¡ µû¶ó ¿À°¨ÀÌ ³ú·Î Àü´ÞµÇ´Â °Í°ú ´Þ¸® AIAVÀÇ °æ¿ì ½Ã°¢ ¹× û°¢(audio and visual) Á¤º¸¸¸ ³ú·Î Àü´ÞµÇ¾î ½Ã·Â ÀúÇÏ, »çÀ̹ö ¸Ö¹Ì(cyber sickness) µîÀÇ ½Åü ºÎÀÛ¿ëÀ» À¯¹ßÇÒ ¼ö ÀÖÀ¸¸ç, ½Ãû ȯ°æ ¹× ÄÜÅÙÃ÷ ¿äÀο¡ µû¸¥ ºÒÆíÇÔ(Visual discomfort) ȤÀº ½Ãû ÇǷεµ (visual fatigue), ±âŸ ¿©·¯ ÅëÁõ(sensory sickness)À» À¯¹ßÇÒ ¼ö ÀÖ´Ù.

 

2. Advanced Immersive audio and visual (AIAV) systemsÀÇ ÇüÅÂ(Forms)

o AIAV ¹æ¼ÛÀº ¸¸µé¾îÁø °¡»óÀÇ °ø°£À̳ª ȯ°æ ¼Ó¿¡ »ç¿ëÀÚ°¡ ¸ôÀԵǴ °æ¿ì¸¦ ³ªÅ¸³»´Â °¡»ó Çö½Ç(VR: Virtual Reality)°ú »ç¿ëÀÚ°¡ Á÷Á¢ Áö°¢ÇÒ ¼ö ÀÖ´Â Çö½Ç¿¡ ´ëÇÏ¿© ÄÄÇ»ÅÍ·Î ¸¸µé¾îÁø ¿µ»ó (computer-generated images)À» »ç¿ëÇÏ¿© ´õ ¸¹Àº Á¤º¸¸¦ ºÎ°¡, Á¦½ÃÇÏ´Â °æ¿ìÀÎ Áõ°­ Çö½Ç (AR: Augmented Reality), Á÷Á¢ Áö°¢ÇÒ ¼ö ÀÖ´Â Çö½Ç°ú °¡»ó Çö½Ç°ú È¥ÇÕµÈ ÇüÅ·Π°æÇèÇÒ ¼ö ÀÖ´Â º¹ÇÕ Çö½Ç(MR: Mixed Reality)ÀÇ ¹üÀ§¸¦ Æ÷ÇÔÇÑ´Ù.

 

3. ±¸µ¿ ¹× Àç»ý ¹æ½Ä(Presentation Modes)

o Head mounted display (HMD): ¾ó±¼¿¡ Âø¿ëÇÏ      ´Â µð½ºÇ÷¹ÀÌ ÀåÄ¡·Î, ´«¿¡ Âø¿ëÇÏ´Â ÀÛÀº µð½ºÇ÷¹ÀÌ¿¡ ½ÃûÀÚÀÇ ¿òÁ÷ÀÓÀ» ÃßÀûÇÒ ¼ö ÀÖ´Â Ãß°¡ÀûÀÎ ¼¾¼­°¡ ÀåÂøµÇ¾î ÀÖ´Ù. AR ¹× MR ȯ°æ¿¡¼­ ±¸µ¿ÇÒ ¼ö ÀÖ´Â HMDÀÇ °æ¿ì ¹°¸®ÀûÀÎ Çö½Ç(physical world)À» ½ÃûÇÒ ¼ö ÀÖÁö¸¸, VR ȯ°æ¿¡¼­ ±¸µ¿ÇÏ´Â HMDÀÇ °æ¿ì ¹°¸®ÀûÀΠȯ°æÀÌ Â÷´ÜµÈ »óÅ·Π½ÃûÇÒ ¼ö ÀÖ´Ù.

o Magic window: ¸ð¹ÙÀÏ ´Ü¸» ¹× TV ¾øÀÌ 360¢ª µ¿¿µ»ó ÄÜÅÙÃ÷¸¦ ½ÃûÇÒ ¼ö ÀÖ´Â Àåºñ. ¸¶¿ì½º Æ÷ÀÎÅÍÀÇ µå·¡±× ¶Ç´Â ¼Õ°¡¶ô ¿òÁ÷ÀÓ(finger gestures)À» ÀÌ¿ëÇÏ¿© 360¢ª·Î ¿µ»óÀ» ȸÀü½ÃÄÑ ½ÃûÇÒ ¼ö ÀÖÀ½. ¿µ»óÀÇ È­Áú¿¡ µû¶ó ÀϺΠµ¿¿µ»óÀÇ °æ¿ì ÁÜ ±â´ÉÀÌ Ãß°¡µÇ±âµµ ÇÑ´Ù. ¸ð¹ÙÀÏ ´Ü¸»À» ÀÌ¿ëÇÒ °æ¿ì, ¸ð¼Ç ¼¾¼­¸¦ ÀÌ¿ëÇÏ¿© 360¢ª·Î ¿µ»óÀÇ ¹æÇâÀ» ÀÚµ¿ Á¶ÀýÇÏ¿© »ç¿ëÀÚ¿¡°Ô Àü´ÞÇÏ´Â ±â´ÉÀ» »ç¿ëÇÒ ¼ö ÀÖ´Ù.

o Second screen: TV Áõ°¨Çü ¹æ¼Û°ú µ¿±âÈ­(synchronized)µÈ ºÎ°¡ÀûÀÎ ½ºÅ©¸°(second screen)À» Á¦°øÇÔÀ¸·Î ½Ç°¨ ¹Ìµð¾î ȯ°æÀ» ±¸»óÇÏ´Â ¹æ½ÄÀ» ¸»Çϸç, Second screenÀ» »ç¿ëÇÏ´Â AIAV systemÀº »ç¿ëÇÏ´ø ±âÁ¸ÀÇ TV ȯ°æÀ» ±³Ã¼ÇÒ ÇÊ¿ä ¾øÀÌ ½Ç°¨ ¹Ìµð¾î¸¦ °æÇèÇÒ ¼ö ÀÖ´Ù. ¶ÇÇÑ Second screenÀÇ °æ¿ì ½ÇÁ¦ Á¤±Ô TV ÇÁ·Î±×·¥¿¡¼­ Á¦°øÇϴ ƯÁ¤ VR Á¶¸Á ȯ°æ(vantage points)À» ½ÃûÇÒ ¼ö ÀÖ´Â ÀåÁ¡ÀÌ ÀÖ´Ù.

 

4. »óÈ£ ÀÛ¿ë ¹æ½Ä(Modes of Interactivity)

o 3 Degrees of Freedom (3DOF): ¾î´À ¹æÇâÀ¸·Îµç ÀÚÀ¯·Ó°Ô ½ÃûÇÒ ¼ö ÀÖ´Â ¹æ½Ä (yaw, pitch, and roll).

o 3 Degrees of Freedom Plus (3DOF+): ¾î´À ¹æÇâÀ¸·Îµç ÀÚÀ¯·Ó°Ô ½ÃûÇÒ ¼ö ÀÖ´Â ¹æ½Ä (yaw, pitch, and roll)¿¡ Ãß°¡ÀûÀ¸·Î ¸Ó¸® ¿òÁ÷ÀÓ(head movements)¿¡ µû¸¥ ±¤ÇÐÀû Áß½ÉÀ¸·ÎÀÇ À̵¿ÀÌ ¾Æ´Ñ Á¦ÇÑÀûÀÎ È­¸é Àüȯ À̵¿(limited translation movements)À» ¸»ÇÑ´Ù. ¿îµ¿ ½ÃÂ÷(motion parallax)¿Í ½Ç°¨µµ¿¡ °­ÀÎÇÑ ¿ä¼Ò¿¡ ´ëÇÑ Áö°¢ È¿°ú¸¦ °¡Á®¿Â´Ù.

o ´ÙÁß Á¶¸Á ½ÃÁ¡(Multiple Vantage Points): 3DOF¿Í 3DOF+°¡ ´ÜÀÏ ½ÃÁ¡¿¡¼­ÀÇ °üÃøÀ» ±â¹ÝÀ¸·Î ÇÏ´Â ¹Ý¸é, »ç¿ëÀÚ°¡ ´Ù¾çÇÑ ½ÃÁ¡¿¡¼­ ¾òÀº ÇöÀåÀ» °æÇèÇÒ ¼ö ÀÖµµ·Ï ½ÃÁ¡À» È®Àå½ÃŲ °³³äÀ» ¸»ÇÑ´Ù.

o 6 Degrees of Freedom (6DOF): ½ÃûÀÚ°¡ ÀÚÀ¯·Ó°Ô ¿òÁ÷ÀÏ ¼ö ÀÖ´Â ¹æ½ÄÀ» ¸»ÇÔ. ¼¾¼­¿Í Á¦¾î±â µîÀ» ÅëÇØ ½ÃûÀÚ ÀÚüÀûÀÎ ¿òÁ÷ÀÓÀÌ ¾ß±âµÇ¸ç, ȸÀü (yaw, pitch, and roll °ú º´·Ä À̵¿ (x, y, z À̵¿)ÀÌ ¸ðµÎ °¡´ÉÇÏ´Ù.

 

5. ÇöȲ ¹× ÇØ°áÇÏ¿©¾ß ¹®Á¦(Current challenges)

o ÇöÀç ½Ç°¨Çü ¹Ìµð¾î(advanced immersive media) ¹æ¼ÛÀÇ °¡´É¼ºÀÌ ´ëµÎµÇ°í ÀÖÀ¸¸ç, ´ÙÀ½°ú °°Àº È帧µµ¸¦ ÅëÇÑ AIAVÀÇ ¹æ¼Û ½Ã³ª¸®¿À Àü°³°¡ ³íÀÇ Áß¿¡ ÀÖ´Ù
 

[±×¸²] ¹æ¼Û ȯ°æ¿¡¼­ÀÇ AIAV ÇÁ·Î±×·¥ È帧µµ

ÀÌöÈñ (¿¬¼¼´ëÇб³ Àü±âÀüÀÚ°øÇкΠ±³¼ö, chulhee@yonsei.ac.kr)

* º» ±ÛÀº ÀúÀÚÀÇ ÀǰßÀÏ »Ó TTA ±â°üÀÇ ÀÔÀå°ú´Â ¹«°üÇÕ´Ï´Ù.