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| Ç¥ÁØÁ¾·ù | Á¤º¸Åë½Å´ÜüǥÁØ(TTAS) | ||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ç¥ÁعøÈ£ | TTAK.OT-10.0244 | ±¸ Ç¥ÁعøÈ£ | |||||||||||||||
| Á¦°³Á¤ÀÏ | 2008-12-19 | ÃÑ ÆäÀÌÁö | 33 | ||||||||||||||
| ÇÑ±Û Ç¥Áظí | °ÔÀÓ À¯ÅëÀ» À§ÇÑ ¸ÞŸµ¥ÀÌÅÍ ±¸¼º¿ä¼Ò | ||||||||||||||||
| ¿µ¹® Ç¥Áظí | The Game Metadata Element Set | ||||||||||||||||
| ÇÑ±Û ³»¿ë¿ä¾à | °ÔÀÓ ¸ÞŸµ¥ÀÌÅÍ´Â ´ÙÀ½ÀÇ 8°¡Áö ¹üÁÖ·Î Á¤ÀǵǾú´Ù. ¨çÀϹݻçÇ×(general),¨èÃÖ±ÙÁ¤º¸(History), ¨é¸ÞŸ¸ÞŸµ¥ÀÌÅÍ(meta-metadata), ¨ê±â¼ú(technical), ¨ë°ÔÀÓ(game), ¨ìÀúÀÛ±Ç(rights), ¨í±â¿©ÀÚ(Contributor), ¨î ºÐ·ù(classification) | ||||||||||||||||
| ¿µ¹® ³»¿ë¿ä¾à | Game experts investigated and analyzed semantic factors to decide essential metadata elements. Each elected elements were described with the standardized format. | ||||||||||||||||
| °ü·Ã IPR È®¾à¼ | Á¢¼öµÈ IPR È®¾à¼ ¾øÀ½ | ||||||||||||||||
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