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Ç¥ÁØÁ¾·ù | Á¤º¸Åë½Å´ÜüǥÁØ(TTAS) | ||||||||||||||||
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Ç¥ÁعøÈ£ | TTAK.KO-04.0089 | ±¸ Ç¥ÁعøÈ£ | |||||||||||||||
Á¦°³Á¤ÀÏ | 2008-12-19 | ÃÑ ÆäÀÌÁö | 31 | ||||||||||||||
ÇÑ±Û Ç¥Áظí | ½Ç°¨È¿°ú ÀçÇöÀ» À§ÇÑ µð¹ÙÀ̽º ¼º´É ¸ÞŸµ¥ÀÌÅÍ | ||||||||||||||||
¿µ¹® Ç¥Áظí | Sensory Device Capabilities Metadata Standard for Sensory Effect Representation | ||||||||||||||||
ÇÑ±Û ³»¿ë¿ä¾à | ÀÌ Ç¥ÁØÀº ¿Àµð¿À/ºñµð¿À ÄÜÅÙÃ÷¿¡ ÷ºÎµÇ¾î ½Ç°¨È¿°ú¸¦ Áõ° ½Ã۱â À§ÇÑ ½Ç°¨È¿°ú Á¤º¸¸¦ ¸ÞŸµ¥ÀÌÅÍ·Î Á¦°øÇϱâ À§ÇÔÀÌ´Ù. | ||||||||||||||||
¿µ¹® ³»¿ë¿ä¾à | Metadata schema for sensory effect is specified in this standard . Sensory Effect metadata is meant to be used with audio/visual media in order to allow users to have more realistic feelings. It is expressed in XML-Schema which is machine and human readable language, and also allows efficient descriptions for authoring, production, and processing. Also it can be easily encoded using BiM or TeM. | ||||||||||||||||
°ü·Ã IPR È®¾à¼ | Á¢¼öµÈ IPR È®¾à¼ ¾øÀ½ | ||||||||||||||||
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