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ÇѱÛÇ¥ÁØ¸í ¸ð¹ÙÀÏ °ÔÀÓÀ» À§ÇÑ 3D Sound API: MEGA_SL
¿µ¹®Ç¥Áظí 3D Sound API for Mobile Game: MEGA_SL
Çѱ۳»¿ë¿ä¾à ¸ð¹ÙÀÏ 3D Ç¥ÁØÈ­ Æ÷·³¿¡¼­´Â ¸ð¹ÙÀÏ °ÔÀÓÀ» À§ÇÑ 3D »ç¿îµå Ç¥ÁØ ±Ô°Ý MEGA_SL (Mobile 3D Game API: Sound Library part)À» Á¦Á¤ÇÏ¿´´Ù. MEGA_SLÀº 3D »ç¿îµå¸¦ Àç»ýÇϱâ À§ÇØ ÇÊ¿äÇÑ À½»ó Á¤À§ ±â¼ú ¹× À½Àå Á¤ÀÇ ±â¼úÀ» ÀÌ¿ëÇÏ¿© ÀÔü À½ÇâÀ» Àç»ýÇÏ°í, Å©·Î½ºÅåÀ» Á¦°ÅÇÏ¿© ½ºÅ×·¹¿À ½ºÇÇÄ¿¿¡¼­µµ ÀÔüÀ½ÇâÀ» Àç»ýÇÒ ¼ö ÀÖ´Â °í¼öÁØ API Ç¥ÁØ ±Ô°ÝÀÌ´Ù.
¿µ¹®³»¿ë¿ä¾à Mobile 3D standardization forum (M3DSF) has defined 3D sound standard specification for mobile game, MEGA_SL (Mobile 3D Game API: Sound Library). MEGA_SL is a high-level standard API which constructs and plays 3D sound effects including sound positioning and sound field control technique. The library also contains API functions that synthesizes 3D sound on stereo speaker by canceling the crosstalk effect.
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