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Ç¥ÁعøÈ£ | TTAK.OT-04.0002 | ±¸Ç¥ÁعøÈ£ | |
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Á¦°³Á¤ÀÏ | 2008-12-19 | ÃÑÆäÀÌÁö | 20 |
ÇѱÛÇ¥Áظí | ½Ç°¨È¿°ú ¼öÁý/°ü¸®/Á¦¾î ÇÁ·ÎÅäÄÝ | ||
¿µ¹®Ç¥Áظí | A Collection, Management and Control Protocol of Sensory Effect Information | ||
Çѱ۳»¿ë¿ä¾à | ÀÌ Ç¥ÁØÀº ´ÜÀÏ ¹Ìµð¾î¿¡ Æ÷ÇÔµÈ ´ÙÁß µð¹ÙÀ̽º Á¦¾î ¸ÞŸµ¥ÀÌÅ͸¦ ±â¹ÝÀ¸·Î ½Ç°¨ È¿°ú ÀçÇöÀ» À§ÇØ µð¹ÙÀ̽º¸¦ Á¦¾îÇÏ´Â ¼ºñ½º¿¡ ÀÖ¾î¼ ½Ç°¨ È¿°ú µð¹ÙÀ̽º Á¤º¸¸¦ ¼öÁý ¹× °ü¸®ÇÏ°í µð¹ÙÀ̽º¸¦ Á¦¾îÇϱâ À§ÇÑ ÇÁ·ÎÅäÄÝÀÇ ±Ô°ÝÀ» Á¤ÀÇÇÑ´Ù. | ||
¿µ¹®³»¿ë¿ä¾à | "A sensory effect information is embedded in multiple device in ubiquitous home network. A home server collects and manages the sensory effect information for multiple device.
A single media provided from outside streaming server or local media storage is played by the home server. The home server controls the multiple device using the meta-data included in the single media with the media playing in order to offer an actual feeling effect to user. This standard describes information collection, management and device controlling for sensory effect." |
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°ü·ÃÆÄÀÏ | TTAK.OT-04.0002_ed14.pdf |