Ç¥ÁØÈ­ Âü¿©¾È³»

TTAÀÇ Ç¥ÁØÇöȲ

Ȩ > Ç¥ÁØÈ­ °³¿ä > TTAÀÇ Ç¥ÁØÇöȲ

Ç¥ÁعøÈ£ TTAK.KO-10.0344 ±¸Ç¥ÁعøÈ£
Á¦°³Á¤ÀÏ 2009-12-22 ÃÑÆäÀÌÁö 30
ÇѱÛÇ¥Áظí ÀÎüÅë½Å¸Á ¸ÅüÁ¢±ÙÁ¦¾î °èÃþ ±¸Á¶
¿µ¹®Ç¥Áظí MAC Layer for Human Body Communication
Çѱ۳»¿ë¿ä¾à ÀÎüÅë½Å ±â¼úÀ» ÀÌ¿ëÇÏ¿© º¸´Ù Æí¸®ÇÑ ¼­ºñ½º¸¦ Á¦°øÇϱâ À§ÇØ Touch-And-Play(TAP)À̶ó´Â »õ·Î¿î °³³äÀ» Á¦¾ÈµÇ¾ú´Ù. TAPÀº ±â±â¿¡ ¼ÕÀ» ´ë´Â °ÍÀº »ç¿ëÀÚ°¡ ±× ±â±â¿¡ °ü½ÉÀ» °®°í ÀÖ´Ù´Â °Í¿¡ Âø¾ÈÇÏ¿© Á÷°üÀûÀ¸·Î ÇÊ¿äÇÑ Á¤º¸¸¦ Á¦°øÇϵµ·Ï ÇѴٴµ¥ ±× ¸ñÀûÀÌ ÀÖ´Ù. ¿¹ÄÁ´ë, Ä«¸Þ¶ó¸¦ µç »ç¿ëÀÚ°¡ ÇÁ¸°Åͱ⿡ ¼ÕÀ» ´î °æ¿ì, Å°¸¦ ´©¸£´Â ¹ø°Å·Î¿ò ¾øÀÌ Ä«¸Þ¶ó¿¡ ÀÖ´Â »çÁøÀÌ ÇÁ¸°Æ® µÇµµ·Ï ÇÏ´Â °ÍÀÌ´Ù. ÀÌ·¸°Ô Çü¼ºµÇ´Â ÀÎüÅë½Å¸Á¿¡¼­ ¿©·¯ ¼Û¼ö½Å ÀåÄ¡ °£¿¡ Àü¼Û¸Åü¿¡ ´ëÇÑ Ãæµ¹À» ÇØ°áÇÏ°í, °í¼Ó Àü¼Û°ú Àú¼Ó Àü¼ÛÀÇ ´Ù¾çÇÑ ¾îÇø®ÄÉÀ̼ÇÀ» ¼ö¿ëÇϱâ À§ÇÑ MAC ÇÁ·ÎÅäÄÝ ±Ô°ÝÀ» Á¤ÀÇÇÑ´Ù. º» MAC ±Ô°ÝÀº ÀÎü¸¦ ÅëÇÑ ¿©·¯ µð¹ÙÀ̽º°£ÀÇ multicast Åë½ÅÀ» Áö¿øÇÏ°í ½Åü°¡ Á¢ÃËÇÏ¿© »õ·Î¿î ¸ÁÀ» Çü¼ºÇÒ °æ¿ì »õ·Ó°Ô ÅäÆú·ÎÁö¸¦ updateÇÏ´Â ±â´ÉÀ» Æ÷ÇÔÇÑ´Ù.
¿µ¹®³»¿ë¿ä¾à The concept of Touch-And-Play (TAP) has been introduced to provide convenient service based on Body Area Communication Technologies. The purpose of TAP is to provide information at the time of necessity because touching means that users need and are interested in some specific services at that time. For example, when a user with digital camera touches printer device, the pictures in camera might be printed on the printer without pressing a series of command keys. In a human body communication network, multiple transmitting/receiving devices may collide for the medium (body). So MAC protocol is necessary to resolve the collision for transmission medium. This specification defines and describes a MAC protocol for human body communication networks which supports multicast communication and network-merging.
±¹Á¦Ç¥ÁØ
°ü·ÃÆÄÀÏ TTAK.KO-10.0344.zip TTAK.KO-10.0344.zip            

ÀÌÀü
¸¶¿ì½º Á¦½ºÃ³ ±â¹Ý »ç¿ëÀÚ ÀÎÅÍÆäÀ̽º
´ÙÀ½
°ø°£Åë°èÁ¤º¸ µ¥ÀÌÅÍ ¸ðµ¨