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Ç¥ÁعøÈ£ | TTAK.KO-10.1481-Part1 | ±¸Ç¥ÁعøÈ£ | |
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Á¦°³Á¤ÀÏ | 2023-12-06 | ÃÑÆäÀÌÁö | 11 |
ÇѱÛÇ¥Áظí | °Å¿ï¼¼°è ±â¹Ý ¸ÞŸ¹ö½º ½Ã½ºÅÛ - Á¦1ºÎ: ÂüÁ¶ ¾ÆÅ°ÅØó | ||
¿µ¹®Ç¥Áظí | Metaverse System Based on Mirror World - Part 1: Reference Architecture | ||
Çѱ۳»¿ë¿ä¾à | ÀÌ Ç¥ÁØÀº ¹°¸® ¼¼°è¿Í °¡»ó ¼¼°è¸¦ ¿¬°áÇÏ°í »óÈ£ °£ Á¤º¸¸¦ Áï°¢ÀûÀ¸·Î µ¿±âÈÇÏ´Â °Å¿ï ¼¼°è¿¡ ±â¹ÝÇÏ¿© ´Ù¾çÇÑ ¸ÞŸ¹ö½º ¼ºñ½º¸¦ Á¦°øÇϱâ À§ÇÑ µðÁöÅÐ °³Ã¼¸¦ Á¤ÀÇÇÑ´Ù. ¶ÇÇÑ ¹°¸® °³Ã¼¿Í µðÁöÅÐ °³Ã¼°¡ »óÈ£ µ¿±âȵǾîµÇ¾î »ç¿ëÀÚ°¡ ÀǵµÇÏ´Â ¸ñÀûÀ» ´Þ¼ºÇÒ ¼ö ÀÖµµ·Ï È¿À²ÀûÀ¸·Î ¿î¿µÇÒ ¼ö ÀÖ´Â ½Ã½ºÅÛÀ» ±¸ÃàÇϱâ À§ÇÑ ±âº»ÀûÀÎ 4-°èÃþ ¾ÆÅ°ÅØó¸¦ Á¤ÀÇÇÑ´Ù. | ||
¿µ¹®³»¿ë¿ä¾à | The standard defines digital entities to provide various metaverse services based on mirror worlds, which connects physical and virtual worlds and synchronize mutual information instantly. The standard also defines four-layer architecture to build a system which can effectively operate as designed by synchronizing physical entities and digital entities. | ||
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