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¿µ¹®Ç¥Áظí Guideline of production for Anaglyph Games
Çѱ۳»¿ë¿ä¾à ¾Ö³Ê±Û¸®ÇÁ ¹æ½ÄÀÇ °ÔÀÓÀ» °³¹ßÇÔ¿¡ À־, »ç¿ëÀÚÀÇ ¾ÈÁ¤¼º°ú ÆíÀǼºÀ» °í·ÁÇÔÀ¸·Î½á, °ÔÀÓÀÇ Ç°ÁúÀ» Çâ»ó½Ãų ¼ö ÀÖµµ·Ï »ç¿ëÀÚ Áß½ÉÀÇ Á¦ÀÛ °¡À̵å¶óÀÎÀ» Á¤ÇÏ°íÀÚ ÇÑ´Ù.
¿µ¹®³»¿ë¿ä¾à In developing a game of the anaglyph method, in order to take into account the reliability and convenience of the user, thereby improving the quality of the game, trying to establish a user-centric development process.
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