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Ç¥ÁعøÈ£ | TTAK.KO-10.1324 | ±¸Ç¥ÁعøÈ£ | |
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Á¦°³Á¤ÀÏ | 2021-12-08 | ÃÑÆäÀÌÁö | 16 |
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¿µ¹®Ç¥Áظí | Real-time User Tracking System Using Depth Camera | ||
Çѱ۳»¿ë¿ä¾à | ½Ç½Ã°£ Ä«¸Þ¶ó À̹ÌÁö¿¡¼ »ç¿ëÀÚ À§Ä¡¸¦ ÃßÀûÇÏ¿© Àüü À̹ÌÁö ³»¿¡¼ »ç¿ëÀÚ°¡ ¾îµð¿¡ ÀÖ´ÂÁö 3D ÁÂÇ¥·Î °è»êÇÑ´Ù. ±× ÈÄ 3D ÁÂÇ¥¸¦ RGB Ä«¸Þ¶ó ³»¿¡ ¸ÅÇÎ ½ÃÄѼ ¾î´À ºÎºÐ¿¡ ÀÖ´ÂÁö °è»êÇÑ´Ù. °è»êÇÑ ¿µ¿ªÀ» Ä«¸Þ¶ó À̹ÌÁö º¸´Ù ÀÛÀº ¿µ¿ª¿¡ ³ªÅ¸³ªµµ·Ï ÇÏ¿© »ç¿ëÀÚ°¡ Ç×»ó ³ëÃâµÉ ¼ö ÀÖµµ·Ï ÇÑ´Ù. | ||
¿µ¹®³»¿ë¿ä¾à | This standard tracks the user's location in real-time camera images, calculating where the user is within the overall image in 3D coordinates. After that, the 3D coordinates are mapped in the RGB Camera to calculate where they are. The calculated area is displayed in a smaller area than the camera image so that the user can always be exposed. | ||
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°ü·ÃÆÄÀÏ | TTAK.KO-10.1324.pdf |