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ÇÑ±Û Ç¥Áظí Â÷¼¼´ë °ÔÀÓ UI ÇÁ·¹ÀÓ¿öÅ©
¿µ¹® Ç¥Áظí Next Generation Game UI Framework(NGGUIF)
ÇÑ±Û ³»¿ë¿ä¾à º» Ç¥ÁØÀº °ÔÀÓ¿¡¼­ »ç¿ëµÇ´Â ÅÍÄ¡ ½ºÅ©¸°, Áß·Â °¨Áö ¼¾¼­, Ä«¸Þ¶ó, 3 Ãà °¡¼Óµµ ¼¾¼­,
¸¶ÀÌÅ©·Î ¸¶¿ì½º, ÀÔü 3D µî°ú °ü·ÃÇÑ ±â´É¿¡ ´ëÇÏ¿© Á¤¸®Çϰí, UI ¿¡ ´ëÇÑ Ç¥ÁØ
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¿µ¹® ³»¿ë¿ä¾à This standard is used in the game a touch screen, gravity sensors, cameras, threeaxis
acceleration sensors, micro-mouse, stereo 3D etc. there discussed in relation to
such, UI is proposed for the draft standard.
°ü·Ã IPR È®¾à¼­ Á¢¼öµÈ IPR È®¾à¼­ ¾øÀ½
°ü·ÃÆÄÀÏ    TTAK.KO-10.0543.doc.pdf TTAK.KO-10.0543.doc.pdf
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