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¿µ¹® Ç¥Áظí Character Model for the World Wide Web 1.0: Fundamentals
ÇÑ±Û ³»¿ë¿ä¾à º» ±Ç°í¾ÈÀº ±Ô°ÝÀÇ ÀúÀÚ, ¼ÒÇÁÆ®¿þ¾î °³¹ßÀÚ, ±×¸®°í ÄÁÅÙÃ÷ °³¹ßÀÚ¿¡°Ô, À¯´ÏÄÚµå Ç¥Áذú ISO/IEC 10646À¸·Î °øµ¿ Á¤ÀÇµÈ À¯´Ï¹ö¼È ¹®ÀÚ ÁýÇÕ(UCS)À¸·Î ±¸¼ºÇÏ´Â ¿ùµå ¿ÍÀ̵å À¥ »ó¿¡¼­, ȣȯ¼º ÀÖ´Â ÅØ½ºÆ® 󸮸¦ À§ÇÑ °øÅë ·¹ÆÛ·±½º¸¦ Á¦°øÇϱâ À§ÇÑ °ÍÀÌ´Ù. ÁÖ¿ä ³»¿ëµéÀº ¡®¹®ÀÚ¡¯, ¡®ÀÎÄÚµù¡¯, ±×¸®°í ¡®¹®ÀÚ¿­¡¯ ¿ë¾îÀÇ »ç¿ë, ÂüÁ¶ ó¸® ¸ðµ¨, ¹®ÀÚ ÀÎÄÚµùÀÇ ¼±Åðú ½Äº°, ¹®ÀÚ À̽ºÄÉÀÌÇÎ, ½ºÆ®¸µ À妽ÌÀ» Æ÷ÇÔÇÑ´Ù.
¿µ¹® ³»¿ë¿ä¾à This Architectural Specification provides authors of specifications, software developers, and content developers with a common reference for interoperable text manipulation on the World Wide Web, building on the Universal Character Set, defined jointly by the Unicode Standard and ISO/IEC 10646. Topics addressed include use of the terms 'character', 'encoding' and 'string', a reference processing model, choice and identification of character encodings, character escaping, and string indexing.
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